![]() ![]() a TON of polish and smoothing out the difficulty curve, full changelog in the zip file if you have a few spare days to read through it fixed misc cutoff issues, made bricks and gravitron easier, made a postgame level less precise and made the p switch blocks in crystal caves more obvious all the janky stuff and bugs have been smoothed out more than half of the levels in the game have changes ranging from really minor to complete overhauls, difficulty for the postgame and star world levels is less ridiculous overall and star road megamix is now a completely different level (lots of overall polish and stuff too) (NOTE: screenshots may be a tad outdated) oh yea also this hack features no custom stuff like new sprites, blocks or exgfx (some sprite gfx are changed though) also this took like a year and a few months to make i dont have anything else to write here go get it go go go This hack's aimed at people that are new to SMW hacks or haven't played any, so it starts out pretty simple, but ramps up, with the post-game being much harder. There have been some minor-ish changes to spice things up, also, and the star world & special world levels are completely original. The name is pretty self-explanatory: Levels built around the sprites already in them. "hmm what if i removed everything in a level except for the sprites and made the level around them" is what I asked myself one day, before deciding to do a whole hack about that for some reason. ![]() For other versions, check the version history. The latest version is Same Sprites, Different Levels. ![]()
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